Being 'Stepped On' by Titans

Discussion in 'General Titanfall discussion' started by TheBudworth, Apr 23, 2014.

Image has been removed.
URL has been removed.
Email address has been removed.
Media has been removed.
  1. TheBudworth

    TheBudworth Generation 2

    Joined:
    Apr 22, 2014
    Messages:
    10
    If i'm on the ground and a Titan steps on me fair enough. But if i'm running at a Titan and I jump so i'm level with it's head to rodeo it, I shouldn't die.

    It's a very frustrating thing.
     
    • Like Like x 1
  2. Sulq

    Sulq Generation 5

    Joined:
    Mar 16, 2014
    Messages:
    495
    I agree with, but it's a video game and the Laws of Physics don't apply to video games. They do whatever the fuck they want.
     
    • Like Like x 1
  3. BallisticDad

    BallisticDad Played the very first FPS! *Duck Hunt*
    Elite Pilot

    Joined:
    Mar 29, 2014
    Messages:
    757
    The laws of LAG take over in video games...
    When that happens, you or your enemy is most likely lagging...
     
  4. The Juggernaut

    The Juggernaut Generation 7

    Joined:
    Apr 2, 2014
    Messages:
    1,465
    You can fall 500 feet from the air and land perfectly fine. You die when a titans kneecap hits you in the legs...
     
    • Funny Funny x 1
  5. TheBudworth

    TheBudworth Generation 2

    Joined:
    Apr 22, 2014
    Messages:
    10
    #5 TheBudworth, Apr 23, 2014
    Last edited: Apr 23, 2014
    Or when somebody kicks you
     
    • Like Like x 1
  6. D2ultima

    D2ultima Generation 4

    Joined:
    Feb 3, 2014
    Messages:
    162
    The "stepped on" death activates when you are below a Titan's waist and it moves over you in any direction. If you're above a Titan's waist and it moves toward you, you basically auto-rodeo it.
     
    • Like Like x 1
  7. The Juggernaut

    The Juggernaut Generation 7

    Joined:
    Apr 2, 2014
    Messages:
    1,465
    So getting blasted into the air and landing 500 ft onto your two feet does nothing but a unaware titan calmly walking kills you if you hit the waist?
     
  8. FizNpop

    FizNpop Generation 2

    Joined:
    Apr 8, 2014
    Messages:
    13
    Video games will be video games.

    Just watch your map and be sure you aren't walking into a Titan. You shouldn't be jumping directly at it's face anyhow, that's how you get punch and thrown 40 yards away.
     
  9. RespectedGen1us

    RespectedGen1us Generation 2

    Joined:
    Apr 21, 2014
    Messages:
    24
    Rodeo from above. If not, go from behind and hope the titan doesn't dash backwards.
     
  10. Superdude10

    Superdude10 Generation 1

    Joined:
    Apr 24, 2014
    Messages:
    4
    OP, are you saying your feeling a little
    (•_•)



    ( •_•)>¬¦-¦

    ... Flat Today?


    (¬¦_¦)




    YEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAH!
     
    • Like Like x 4
  11. vaguecmac

    vaguecmac Generation 2

    Joined:
    Mar 15, 2014
    Messages:
    61
    They need to fix this to where you can only get crushed if the titan dashes toward you. Getting inadvertently crushed by people who have no clue you are there is very annoying.
     
  12. Chaz

    Chaz Generation 6
    Elite Pilot

    Joined:
    Jan 15, 2014
    Messages:
    836
    I think having the risk from all directions is fine. In retrospect, Titans are moving at a much faster pace than Pilots. The end result is that if you get hit by one at waist height, it should kill you. Now obviously there are some tweaks/latency issues that come into play where you think you're high enough, but that's a different story.

    Quite frankly, you shouldn't be trying to rodeo from the front anyway. You put yourself at risk to getting stepped on, rammed, and if above waist height, Titan Punched.
     
  13. kbrock1

    kbrock1 Gen10
    Elite Pilot

    Joined:
    Mar 26, 2014
    Messages:
    175
    @Superdude10

    Maybe the titan thought the pilot was,........
    (•_•)



    ( •_•)>¬¦-¦

    ... beneath him?


    (¬¦_¦)




    YEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAH
     
    • Like Like x 1
  14. Karma Cop

    Karma Cop Generation 2

    Joined:
    Apr 21, 2014
    Messages:
    67
    #14 Karma Cop, Apr 25, 2014
    Last edited: Apr 25, 2014
    I am sometimes shell shocked too when I chase down a titan, it turns I go to hop up on it and get crushed. It's so unrewarding that I've found myself rodeo'ing maybe only a quarter of the amount I use too (I use to use a lot more Stim TBF and LMG Slammer). The amount of people using Electric Smoke has really risen to (and for good reason, I've loved it since day 1).

    Any game now I get run over too much often means I'm playing loose or my mind has drifted. But also could be lag, hadn't ever considered that but explains a few odd miscues when I got smushed.
     
  15. sundorn

    sundorn Generation 1

    Joined:
    Apr 25, 2014
    Messages:
    2
    Anyone else gotten 'bounced' off a titan your trying to rodeo? I mean you jump towards it, no other pilots on it and you bounce off? Also when you rodeo a titan don't forget to flip to your sidearm for extra damage before you reload.
     
  16. Dawn Wolf

    Dawn Wolf Generation 2

    Joined:
    Mar 22, 2014
    Messages:
    25
    I don't mind. If he's dashing at you, he's moving at like at least 50MPH and should logically splatter you in midair. As for landing, its fairly logical to assume that pilots who are expected to use their jump kits to fly around have some sort of shock absorbtion technology; Very different from being whacked wholesale by essentially a giant semi on the freeway.
     
    • Like Like x 1
  17. daennika

    daennika Generation 5
    Elite Pilot

    Joined:
    Mar 29, 2014
    Messages:
    277
    Ordinary physics apply in Titanfall UNTIL you meet a Lag Event, that's when Quantum Physics apply and all conventional laws fly out the window. So, reality splits into multiple dimensions on the possibilities that you would rodeo the titan, run ahead without stopping, or die simultaneously. Because of the Lag Event, you will always have to bargain with the chance that you have a 33.333% chance to die.
     
    • Like Like x 1
    • Dislike Dislike x 1
  18. Eric M

    Eric M Generation 3

    Joined:
    Mar 28, 2014
    Messages:
    27
    Making a vidoe game follow the laws of physics would be an utter disaster.

    We have magical bullets that always fly straight and true, the way two pilots on a zip wire and it doesn't even sag at all. Oh, don't forget the nuclear explosion that is devastating in a 50 foot radius but have no effect whatever beyond that.

    You have to give the designers a bit of leeway. How crap would bombjack have been with accurate physics?

    Eric
     
    • Like Like x 1
  19. Kaeldian

    Kaeldian Generation 2

    Joined:
    Mar 14, 2014
    Messages:
    50
    What you may be facing is Source Engine's signature "lag compensation".

    The server always stores the last few frames (or tics) of action. When a lagging player sends it's tics in a data packet, the server will "rewind" to that moment and see if it matches it's data. If so - it will react accordingly and send the updates. In your case, the lagging player stepped on you when you were below waist level on his end and the server agreed.

    This will also cause strange instances where it will show you getting cover but dying anyway.
     
  20. undeadunderware

    undeadunderware Generation 4

    Joined:
    Apr 28, 2014
    Messages:
    107
    i jump kicked a titan in panic mode last night..then splat