Hello. I'm from Latvia. Already made and account and introduced myself still in Respawn forum (when it still was online). I like cars - to race, repairing mine like hobby, also motorcycles (also ride and repair my cross bike). Also I play CS:GO, but kinda hate trolling matchmaking teams so I can't rank up haha... Hardcore Titanfall (1) player here. ZiichLV, Was G10 LVL50 (once Diamond 2 Rank), mostly Kraber player. Atlas and 40mm Cannon ftw. You can find me on twitch, steam and origin - if you wanna play together. Hey ReD-SXR, Famboje, TNT-Tintintheo, Vorpanmidori, Venomronin - if You guys read this, big shoutout to You guys. Was fun playing Titanfall 1 with you's. ZiichLV is still learning to play Titanfall 2 with it's very saturated content, weapon upgrades and loadouts (by the way I don't like default loadout combinations tbh...), and still getting used to maps and graphics. Still - I am glad to be here. Hope to fight my way up to top ranks again. Regards, ZiichLV
Welcome ZiichLV..... it will be interesting to see your feedback on TF2 vs. TF1. Hope you join in... see you on the frontier pilot.
Welcome back pilot! Me too! Still my favorite video game of all time. Yes, if you are referring to the preset titan loadouts, I agree.
Thanks for welcomes, Pilots. So I've been figling around and about graphics settings, but still can't figure out why there is such a grainy graphics. In Singleplayer I didn't see it so much, but it kinda makes it difficult to determine enemy on long range in multiplayer. Yesterday was second day (1 hour playtime) in multiplayer and in some maps got in top spots playing attrition so I'm kinda getting used to it. Pilot loadouts are fine, but each time someone kills me with other weapon than mine - I assume "I should use that one" haha. Kraber zoom is soo slow - we cannot use quickscope like we did in Titanfall 1 to own enemies. Big con to Kraber now. Still haven't figured out if we can change primary weapons for titans on higher levels. If not - that is very BIG con. We could change loadouts to whatever chassis we wanted - primary weapons, ordnance, core ability etc. For example Stryder combined with XO-16 and smoke was (is) deadly. It was simple as that - Stryder = agility; Atlas = balanced with average movement speed, chassis and powerful core/ weapons, Ogre = strong chassis, but slow. Idea is to make it more balanced in this game. Anyone? Otherwise I start to like movement and physics of pilot. A little bit of training and we will be good to go. How can we determine what level pilots are playing in corresponding match? Scoreboard doesn't show anything like that.
Thanks! No hard feelings. I hope it is an graphics card/ settings issue. If it is from game then I'll just get used to it. Still hyped.
Yeah, the titans were the biggest mistake of all of the unnecessary core changes to this game. They are slower, weaker, have no regenerating shields and you can't customize the important parts of your loadouts. This prevents you from being able to truly express yourself the way you could in TF1. I believe the reason they did this was just all part of the master plan to destroy a beautifully, unique game where you could fully express yourself and dumb it down to a traditional FPS game, which no longer has titans as the centerpiece, because they've been relegated to being nothing more than a temporary boost.
Hey there, old ones. Not all is so black, guys. Had good session yesterday and really enjoyed Live Fire mode. CAR SMG is still as good as it was - awesome that is haha. Controls are good - got a hang on it and to hang on a wall. Tone is awesome - as close as possible to my favorite titan from TF1.