Colony DLC Drop?

Discussion in 'Titanfall 2 News & Discussion' started by DARK BAWGS, Mar 30, 2017.

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  1. DARK BAWGS

    DARK BAWGS Generation 5
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    Yes I remember this however actions speak louder than words and so far the action has been not good!
     
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  2. Derrame

    Derrame Generation 6

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    i fear all dlc will be tiny things, like a new map or a new pilot only mode, and that's it,
    a dark horizon is in front of us and coop mode is nowhere to be seen
     
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  3. ensc

    ensc Generation 7
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    Yes, it has been pretty much nothing but words. Well, words, "new" (old) maps, "new" (old) guns and cosmetics we can give them money for.

    I have feared the same ever since they put that cosmetic store in, because that is the only thing they are going to get money for, so no surprise that is what they spend all of their time on, and frankly, even the time spent on that seems limited.
     
  4. Omega82

    Omega82 Generation 5

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    Colony seems great , just like Angel City. But you will definitely have more camping on these kinds of maps. I bought some warpaint for my titan figured I would throw respawn a bone. The online lag is still SO BADDDDD. I play on PS4 and the lag is horrific. This is 5 months into the game and still no change. A few weeks ago I convinced a friend to buy this game and he got his friends to buy it. So like 4 new people bought it. But only 1 remains.
    The other 3 felt like the game was to hard an quit after only 2hours play time. This online community is dwindling to nothing. It's taking a lot longer to get matches , and when you do get matches the horrific lag is there almost every Game.

    I had hope this game could have made a resurgence but it doesn't look likely. This update was very small , the free to play weekend is good but I was smashing all the new players in the lobbies so I can't imagine them wanting to purchase a game that they are getting destroyed in. And if Respawn gives you 4 new maps plus new gameplay additions in the next update do we really think that's going to help that much ? This game is like the a Ghost in the darkness. It's a remarkably fun and amazing game but the exposure to the community is just not there. It's really bizarre to be honest.
     
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  5. KernelClamjuice

    KernelClamjuice Generation 6
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    #25 KernelClamjuice, Mar 31, 2017
    Last edited: Apr 1, 2017

    It can be blown up now....and it doesn't last as long..

    As a pilot with the only defense being the awall......you hide behind it and meticulously use it as an offensive weapon if pilots try to approach.....or to hopefully wait out a Titan trying to kill u.

    We run slowly....

    We don't have stim to get away.

    We don't have cloak to get away...

    We don't have a grapple to get away

    We used the awall to hide behind......


    Now. The tone shoots a couple times and it's gone....same with the legion....everyone..


    It sucks.

    I've put all this time and effort into mastering it and they nerf it..
     
  6. ensc

    ensc Generation 7
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    Yeah, there is so much potential, but Respawn just keeps hitting the snooze button. No urgency. No sense of caring about health of the game or keeping/building the user base. If you want to have a good user base, you have to provide them an excellent environment right out of the gate (with nothing to make them doubt the game). You need a large playground for them (which 9 maps doesn't do) and you need good matchmaking (which no algorithm for that doesn't do and creating an FPS clan magnet makes it worse with all of the changes geared toward those players). And then, even if you did good on that (or not, which they didn't), you've got to show that you as the developers love this game and care about it as much if not more than the players. You've got to support it with a passion, with an urgency and with a sense of pride. I mean, when you already fell WAY SHORT on the size of the playground with only 9 maps at launch and now you only have 11 maps five months into the game, there is no urgency there. It is blatantly obvious. We'll just dust off some old things (a mode we played with internally and call it live fire, TF1 maps, TF1 weapons), throw those in, but that's pretty much it. Our time will be spent making cosmetics, because that is the only thing we can get paid for from TF2 while we are working on the Star Wars game, which is what we really care about right now. That is pretty much the message I am hearing loud and clear.
     
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  7. ThirdGuyver

    ThirdGuyver Generation 6
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    Maybe with a precise shot at the base, but nerfing it in general, a bizzare one...that sucks if its your fave tactical.

    (I remember rushing you 3 or 4 times - doorway with a-wall - and coming off worse, at least now I'd stand a chance:D)
     
  8. Omega82

    Omega82 Generation 5

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    Well you said awhile ago that it was a mistake to offer free dlc and I wasn't convinced you were right back then. But you have proven to be right, Respawn is definitely not putting their full attention to this game , there are a lot of problems with it and the updates are all coming extremely slow. I played online for about 5 hours last night and colony came up just ONCE, on Thursday I played about 3hrs and Colony came up ONCE. In 8rs of play time I only saw the new map twice. Last night it cycled between the same 3 maps most of the night. Something like this is awful. Your game just had an update , you released a new map but it never comes up in the rotation. I still love playing Tf2 but these are dumb problems that should be corrected right away . If this game had been released at a later time , like in Feb then it would have been so much better off. Respawn would of had enough time to prepare their planned updates and deliver them much sooner in the life cycle of this game. Plus it would have released with Angel City and colony most likely. The game was rushed for the release and you are seeing a small dev team struggle now to keep this game going .
     
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  9. Derrame

    Derrame Generation 6

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    yes, ensc and trinichinise were right from the beginning

    omega, there is a 24/7 mode for colony, for two days, after that, yeah, just random
    i'd like an opton to choose a map, just like we choose the mode


    i want new maps! and a coop mode!
     
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  10. ensc

    ensc Generation 7
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    #30 ensc, Apr 1, 2017
    Last edited: Apr 1, 2017
    Thanks Omega and Derrame. I appreciate it. Unfortunately, this is one of those things where you wish you were not right about it. I would have been very happy if they proved me wrong.

    Yeah, for example, I know you have been an extremely passionate strong supporter of the game Omega and pretty much your only real problem you wanted resolved is the lag. That should have been taken care of for you immediately. Unfortunately, from what I've read from others on this site, that problem is still there and may be even worse.

    And you deserve them Derrame. You have been expressing those requests in a nice and respectful way for a very long time now.

    This may be true, and if so, it might have warranted a little bit of sympathy and patience in the beginning, say from Oct. 28th through Jan 1st, but the grace period and honeymoon are way past their expiration date now. At some point, the devs have to take pride in their own game and show that you are killing yourself and burning the candles at both ends to bust out some awesome content as fast as possible, because you have respect for the game and for the players. When you are just dusting off things you had in the closet or garage (in-house mini mode Live Fire, TF1 maps, TF1 guns), slapping a quick coat of paint on them and throwing those in rather than creating ACTUAL NEW CONTENT, then you are doing the exact opposite and showing blatant disrespect for the game and the players. ESPECIALLY, when you were allowed to get away with putting out an unsatisfactory release (9 small, choke-pointed maps) because of the promise of all this "free" content. I've said it before and I'll say it again, because these maps were smaller and not as well designed as the TF1 maps (where you had 15 at launch), we will not have received even one shred of free content in TF2 until there are a minimum of say 17 maps. Well, we are sitting at 11 maps five months into the game. We still need 6 more maps before we've even received one "free" thing. I say we've been ripped off by the "promise of free DLC" lie. Also, there has not been one new mode added in 5 months that a titan could participate in and that's in a game called Titanfall.

    This is my theory. I have no evidence of this, other than what it looks like and feels like, but based on those things, I think I might be right. I do know for a fact that the original deadline (or farthest out edge of the release window) for TF2 was yesterday, 3/31/17. I was shocked and pleasantly surprised when at the beginning of last June, I believe, they announced that the game would be out on 10/28/16. This was almost 5 months earlier than I had expected to be enjoying the sequel to my favorite video game of all time. I have heard others theorize that EA forced Respawn to move this ahead of schedule to compete against the Battlefield and Call of Duty releases, as well as to clear the decks to get onto the Star Wars game. I've also read articles where when EA says they still support Titanfall, Vince Zampella (CEO of Respawn), sarcastically says, "Really?!?!?", and it appears that he is clearly not happy with Respawn. So this is my theory and also the HUGE mistake that I believe Vince is making. I think he is so pissed at EA for forcing TF2 ahead 5 months that he has basically said, "Screw you EA!" and has taken his ball and gone home. We'll work on your stupid Star Wars game, but as far as TF2 goes, we're going to install a store in there for cosmetics that we can use like a cash register to keep pulling money out of that game since we won't get a dime for any DLC, so any effort we put into that game is going to be on cosmetics we can get paid for. Sure, we might dust something off we already have and slap a new coat of paint on it, if it's easy and doesn't take time away from cosmetics, but that's all we're throwing in there to appease the hungry masses. In a way, I respect that, because he is kind of giving the finger to EA. However, and this is a HUGE HOWEVER, I think what he doesn't realize is that by doing that what he is really doing is giving all of the people who bought TF2 and who love the Titanfall franchise an even bigger middle finger and spitting in their faces all because he is trying to spite EA.
     
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  11. ensc

    ensc Generation 7
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    One correction: I just noticed that I said Vince was not happy with "Respawn". I meant Vince was not happy with "EA".
     
  12. DARK BAWGS

    DARK BAWGS Generation 5
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    Mistakes are not tolerated - you could find your next Titan drop on Mars (you will need Destiny to reach it)!

    Seriously I think your post has some excellent points. Your hypothesis certainly raises some interesting questions. Having said that I would just like to point out that regardless of who forced the game out too early it is incomplete and to complete it you need cash!

    If the sales numbers at 4M are correct and for arguments sake lets say they netted $10 per copy sold (this is after all costs are covered) that is $40M left over to take profit and fund further development. This sounds like a big number but not when looking at the cost to develop more content. Your posts and others tend to lean towards emotional side of the equation and ignore the fiscal realities. My theory is that Respawn may not have the funds in their "Titanfall business segment" to fund major enhancements.

    Bottom line for me is that Respawn either needed a cash infusion last June and rushed the game or EA forced them to do it either way it was a blunder and a very costly one that could unfortunately spell disaster for this "franchise". We have to keep in mind that regardless of our emotional attachment to the game (and I believe Vince and the Team at Respawn are as emotionally attached as we are) the hard facts are that it is a business and as such must be a stand alone fiscal success or die!

    My sincere desire it that they can survive this awful performance "blip" and redeem the faith of the gaming community to make this game what it has the potential to be. I am not one of those that believes TF1 was the best all time, it was awesome good but I like TF2 better, even in its current state; they just need to finish it and follow through on the promise it offers.

    That is my perspective and I only hope my next Titan falls close by...
     
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  13. Omega82

    Omega82 Generation 5

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    I think we have to really look at why is this game not Selling more ? What exactly is the real reason ? Because let me tell you , you might have some casual players who are scared to play this game because it appears to hard. They might have even tried to play it and had a rough time and decided it was to hard for them . If this is the majority reason then no amount of new maps or titans is going to fix that.

    Are the PS4 owners even aware of this game to begin with ? Does this game have enough exposure ? A lot of people follow youtubers and streams on twitch and if they are not playing titanfall ( which im sure they aren't ) then you have a great number of people out there who don't even know about this game.

    I'm sure about 20-30% of the TF1 players were not happy with the changes and literally never even purchased Tf2. The low numbers and declining numbers of ONLINE players most likely has been caused by the lack of game content ( maps, Titans, etc.) But that wouldn't reflect the overall SALES of the game. The game didn't sell accordingly not just have online player base fall off. I'm not sure if i explained that too good.
     
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  14. Omega82

    Omega82 Generation 5

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    It does seem apparent though either Respawn doesn't have the additional funds to make significant updates like dark bawgs pointed out , or that the real team at respawn has moved on to starwars and left rookie co workers in charge of titanfall2 . But something seems extremely off.
     
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  15. ensc

    ensc Generation 7
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    Sorry (bowing head sheepishly) :)

    You make some very good points DARK. However, in my opinion, they sold us a "free DLC" bill of goods, which allowed them to put out an unsatisfactory release and they have not put out anything of real substance since. What we have now is still not even close to what we should have had at release. Therefore, not only have we not received any "free DLC", but we haven't even received a satisfactory release yet. There is no excuse for that. I don't want to hear about money. At some point a game developer has to take pride in their game and want to satisfy their customers even if that means eating some costs and burning the candles at both ends.

    This is a very good point Omega. This is what I believe was part of the problem with TF1 keeping a user base and they have only made it worse now by: 1) still not implementing a good matchmaking algorithm; and 2) creating an environment that invites FPS clans. By doing so they have exacerbated the problem. I have 3 years of Titanfall experience under my belt, but when there is a full FPS clan on the other side, I feel like a worthless piece of crap, so imagine how a brand new player feels. It is no wonder if they don't want to stick around and deal with that crap. Heck, even as an experienced player, I don't want to deal with that crap. This is why having a good matchmaking algorithm is SO IMPORTANT and you have to have it in place right out of the gate, when your user base is going to be the highest, to try to keep as many people happy as possible and not lose them.