Patch Notes for "A Glitch in the Frontier"

Discussion in 'Titanfall 2 News & Discussion' started by Ik0n88x, Apr 24, 2017.

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  1. Ik0n88x

    Ik0n88x Generation 7
    Elite Pilot

    Joined:
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    NEW CONTENT
    • New Map: Glitch
    • New Live Fire Map: Deck
    • New Faction: M.R.V.N.
    • New Execution: Get to the Point [Pulse Blade]: Unlocks after getting 10 Pilot kills with the Pulse Blade. If you have already achieved the 10 kills it will unlock retroactively
    New Featured Modes [we’ll be introducing these at different times in the near future]
    • Glitch 24/7: Get a feel for the new map by playing a variety of modes on just the Glitch map
    • Marked for Death: 6v6. One member of each team is Marked as targets and both teams must defend their target while trying to kill the other team’s target. Once one of the marked players are killed, the surviving Mark’s team is rewarded a point. After a few seconds, new Marks are chosen. First team to 10 kills wins.
    • Titan Brawl: Think of this as Team Deathmatch with just Titans. 5v5 mode with Titans only [no ejecting] and respawning. Each kill counts for 1 point and first team to 30 points wins. @ensc here you go!
    • Iron Last Titan Standing: It's the Last Titan Standing you know and love with a few new rules. 5v5 with no ejecting and no batteries.

    NEW FEATURES
    • Main Menu Update: We dressed things up a bit with new background videos, updates, and tiles with rad stuff we think you should check out
    • Increase Pilot Gen to 100
    • Added Live Fire mode to Private Match options
    • You can now choose between regular, Prime, or random for executions for Titans if you own the Prime Titan

    MATCHMAKING AND NETWORK IMPROVEMENTS
    • Game will now emit a sound when it is going to connect you to a match. Our PC brethren will want to make sure to set Settings > Audio > Sound In Background to On to hear game sounds when the game is not focused. This is for all audio, including the matchmade sound
    • Fixes to address parties occasionally getting split up
    • Players that join late to a party making it too large for the current playlist will now cancel matchmaking
    • Fixed issue where you could not invite friends after starting a private match

    GAME IMPROVEMENTS
    • The game will now remember Multiplayer as last played in Main Menu - no more accidentally selecting Single Player!
    • Removed sun flare for maps Colony, Exoplanet, Forwardbase Kodai
    • Gates, the 6/4 Faction Leader, now uses the campaign model

    TITAN BALANCE

    General
    • Titan Melee - Reduced area of effect for all Titans expect Ronin

    Ronin
    • Fixed a bug with Sword Block not always blocking the intended amount of incoming damage

    Ion
    • Small reduction in Laser Shot’s cone angle

    PILOT BALANCE
    Arc Grenades
    • Arc Grenades now have only 1 charge
    • Arc Grenades recharge faster

    Holopilot
    • Holopilots can now walk through the Amped Wall
    • Holopilots can now crouch walk

    Mastiff
    • Made crosshair smaller so if you have a bead on an enemy you’ll more likely to deal high damage
    • Projectile width will increase quicker to improve consistency of damage in close quarters


    EVA
    • Now need to be closer to deal max damage
    • Slightly Increased spread to compensate

    Devotion
    • Reduced the near and very far damage of the Amped Devotion

    Charge Rifle
    • Small increase to its base damage

    Archer
    • Reduced missile tracking speed. It will still continue to track targets, but not to the extreme amount it has been since the last patch

    Crosshairs
    • Crosshair dots no longer turn off when firing all assault rifles and SMGs
    • Fixed issue with the R101 where the reticle would disappear while cloaked

    GAME MODE ADJUSTMENTS:
    CTF

    • Added a 1st Half/2nd Half indicators to HUD for CTF
    • Fixed issue in CTF where the flag was unreturnable after being dropped by an enemy
    • Fixed a bug in CTF where the flag could be returned by dead players
    • Dropped flags will now drop more reliably in areas with low ceiling clearance
    LTS
    • Hooked up the missing LTS VO line letting you know you’re the Last Titan Standing
    • Fixed an issue where players would see a black screen while waiting for players to connect. It now says “jumping to location” like other modes
    • Updated the player status HUD elements

    MISC BUG FIXES
    • Fixed issue with tracking rockets missing the dropship
    • Fix for Scorch Nitro nose art:
    • Scorch and Scorch Prime now have different nose art for the “Firebrand”
    • Scorch Prime will keep the same “Demons” nose art
    • Scorch now uses a slightly modified pre-order version of “Firebrand” that will also contain the “Demon” art
    • Fixed issue where the Blacksite Scorch Warpaint would not appear in first person
    • Fixed issue where Legion would spin and face opposite direction when performing his execution as an Auto Titan
    • Fixed a bug where ejecting during Legion’s Power Shot could leave you unable to melee
    • Fixes to 3rd person animation for some Titans
    • Fixed bug where a Pilot could not execute an enemy if their movement speed was reduced
    • Fixed a bug where a Pilot rodeoing a Titan wouldn’t see it’s health bar as Doomed

    PC SPECIFIC FIXES:
    • [PC] Fixed crash issue when switching from Crossfire to SLI
    • [PC] Fixed bug where top 3 player callsigns would overlap the chat box at the end of the match
     
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  2. Derrame

    Derrame Generation 6

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    wow, i like absolutely everything, :)
    new titan mode, new LTS mode
    the marked for death mode, im so anxious for this one,
    removed un flare, thats god, its affects the sight
    and gates now has the campaign model and not blue Jack, good
    and the new main menu

    and very much needed and useful tweaks, fixes and improvements
    i'd like a second new map, for glitch is lke the tutorial map, but it's ok, we'll have it next time

    thanks for the info
     
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  3. ThirdGuyver

    ThirdGuyver Generation 6
    Elite Pilot

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    Apr 12, 2015
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    Oh yessssss!!!!! Agreed, some juicy ones here, titan action, cool looking map, centre dot staying on smg's sights etc etc... And marked for deaths back!!! Ressspect!
     
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  4. rainman0211

    rainman0211 Generation 7
    Elite Pilot

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    Makes me kinda glad.
     
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  5. ensc

    ensc Generation 7
    Elite Pilot

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    #5 ensc, Apr 24, 2017
    Last edited: Apr 24, 2017
    YEESSSSSS!!!! Now we are talking! Bravo! I am giving Respawn a standing ovation right now. Thank you for listening.

    I'm very happy to give credit where credit is due and this DLC is an extremely strong move in the direction of Respawn redeeming themselves, at least to me anyways. We got at least 1 new map for titans. And we got at least 2 new modes where titans can participate (Marked For Death and Titan Brawl). I'm not counting Iron LTS as new, because it's just new rules, but the other 2 are definitely new to TF2.

    I also really like that the Gen cap has been raised, not so much for TF2, but just to have that door open for TF3 where maybe we can add some challenges back in. It would be great to have the possibility to get to Gen 100, but not have it just be automatic and have to earn it.

    I also really like that it will emit a sound when you are being connected to a game. I thought earlier that they had mentioned it was going to give you an estimate of how long your wait would be. That would be really nice too.

    Titan Brawl is most important to me though. I think that mode alone could really put TF2 back on the map if word gets out. It provides so many benefits:
    1) FUN - I think this mode is going to be the most fun mode in the game, PERIOD!!!
    2) Training - this will provide the best place for new players to learn how to fight in titans, for experienced players to learn how to fight in different titans, for anyone to learn how to fight in future titans that get added. You die and respawn right away. You don't have to wait 5 minutes like in a normal mode or have to sit there and watch everyone finish the round in LTS. It's just all titan fighting all the time no matter how much you die. Perfect!
    3) User Base - I'm not kidding. I think this mode alone could really put TF2 back on the map. I honestly believe this mode could become even more popular than Attrition was or is in TF1 or TF2.
    4) Leverage - this is a perfect example of leveraging what you already have. To me, the hands down most fun part of the great Single Player Campaign was "Trial By Fire" and fighting along side Sarah in her red titan. This will be the closest thing to that.
    5) Style - this mode will really allow people to express themselves and show their true style in titans like they have never been able to in TF1 or TF2. You can play an entirely different style of play when you don't have to worry about preserving your titan, because you know you will have a new one immediately.
    6) Titans - last but not least, this mode puts the titans back as the centerpiece in a game called Titanfall. For that reason, it would actually be a good and beautiful thing if this unseated Attrition as the most popular mode in a game called Titanfall.

    GREAT JOB!!! Again, thanks for listening.
     
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  6. Derrame

    Derrame Generation 6

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    question about Titan Brawl:
    we respawn after being killed? right away?
    it's like an Attrition just for titans?
    amazing!
     
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  7. ThirdGuyver

    ThirdGuyver Generation 6
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    Am-bloody-mazing!!!! Its gonna be epic...
     
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  8. ensc

    ensc Generation 7
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    #8 ensc, Apr 25, 2017
    Last edited: Apr 25, 2017
    Hey Derrame, I'm pretty sure you respawn right away in a new titan. If it is what I think it is, it would be more like Pilot vs. Pilot than Attrition. In Pilot vs. Pilot, the only goal is to get pilot kills and the first team to reach the set goal wins. In Titan Brawl, the only goal is to kill titans and the first team to get 30 titans kills wins. No stupid rounds and having to wait and be a spectator like in LTS. This mode is going to be the absolute best! This is one I wish they would have put in TF1. Can't wait!

    If they get this mode in there quickly, I believe this mode alone will buy them time on getting other things done. If this is as good as I think it is going to be, I think everyone will love it so much, that they won't be worrying about new maps or anything else for awhile, including me. :) Good reason to get it in there quickly Respawn..hint, hint Now if we start hitting June and July and still not seeing this mode now that you've put it out there, then the claws are coming back out. :) Don't be putting a carrot in front of my face and then snatching it away. :)
     
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  9. HalfCutDreamer

    HalfCutDreamer Generation 3

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    Finally something that might keep me playing for more than one game without getting bored
     
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  10. ensc

    ensc Generation 7
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    Yeah, hallelujah brother! I truly believe this mode will save and revive the Titanfall brand. It's gonna be a winner of a mode!

    Once videos start getting put out there and it starts hitting the press, I think this mode will be a magnet to build up the user base again.

    Heck, I already started talking it up to other players while I'm playing TF1. :)
     
  11. HalfCutDreamer

    HalfCutDreamer Generation 3

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    They need to cap the amount of titans per team, if the whole team id one type then it could be ridiculous
     
  12. Frederick

    Frederick Generation 1

    Joined:
    Apr 26, 2017
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    Hey guys, what did you guys do with EVA? Wow, that's a nice rifle, that's ridiculous. To kill the opponent only by shooting his face with less than a span. I thought they were going to improve the EVA, and they just took out that weapon. Congratulations, you are champions in destroying a game.
    Why not pack the bots like stalker that only disrupts the drive of the titans. Titans get to get over cars but grab on the stalkers, comedy.