I think game company developers, are always trying to make "improvements" to their game to attract new players. Seems logical to me. More players equals more sales............etc. However, I think sometimes they stray too far from what made the original game so popular and fun. Even COD MW4 was re-mastered, right? TF2.............3..............should build on the original, maybe add a few things (weapons, attachments, vehicles) but not the actual gameplay. Balance weapons should not mean that a players abilities are downgraded. Or, change the methods of what a game mode is, just to satisfy a few loud players. TF1 changed Hardpoint and it was worse! If you wanted more points for your K/D ratio, then play another mode. TF1 was the first game I had a real way to have fun and be a top scorer because I was rewarded for "Playing the Objective"!!! Not just how many kills I got. Sorry, but that alone made me a TF1 fan for life! I rarely played other game modes because of this. And when they changed this, I saw my skills lowered and my points in game reduced. Sorry for the rant, but I guess I want a "new improved" TF1.............re-mastered..........new weapons, but leave the game play alone. Develop new modes, but include ALL maps and stuff from original as well. Why not?