Greetings Pilots, This thread is intended for sharing Pilot Loadouts and describing playstyles that go with them. The main goal here is to identify synergies between various customization options and link them to specific roles (e.g. flag carrier, hardpoint defender, area control sniper etc.). To list your loadout please use a structured approach following an example below. When describing playstyle focus on explaining how different load-out choices contribute to the role you take. Load out name: Flag Carrier Tactical ability: Cloak, Pulse Blade, Grapple, Stim, Phase Shift, Holo Point, A-Wall Boost: Amped Weapons, Ticks, Smart Pistol, Map Hack, Pilot Sentries, Battery Back-up, Radar Jammer, Titan Sentry, Phase Rewind, Hard Cover, Holo Pilot, Dice Roll Primary weapon: R-201 Carbine (too many to list all) Primary weapon mods: Extra Ammo, Gun Runner, Speedloader, Gun Ready, Quick Swap, Tactikill Secondary weapon: RE-45 Auto (too many to list all) Ordnance: Frag Grenade, Arc Grenade, Firestar, Gravity Star, Satchel, Electric Smoke Grenade Kit 1: Phase Embark, Ordnance Expert, Fast Regen, Power Cell Kit 2: Kill Report, Wall Hang, Hover, Low Profile Mode: Any, Amped Hardpoint, Bounty Hunt, Pilots vs. Pilots, Capture the Flag, Attrition, Last Titan Standing, Free for All, Coliseum Map: Any, Forwardbase Kodai, Boomtown, Homestead, Exoplanet, Black Water Canal, Eden, Drydock, Crash Site, Complex Playstyle: (example) This is a flag carrier load out focused on map awareness, damage avoidance and short range combat. When carrying flag Map Hack helps you avoid combat encounters, Phase Shift / Fast Regen give you a chance to survive heat of battle, while Gravity Star can slow down chasing enemies. Since your plan is to engage in fights only around ally/enemy flag point use Phase Shift / EVA-8 Shotgun short range combat tactic to clean the area. I'm looking forward to see your load-outs in the comments below!
Competetive LTS Tactical Ability Stim, use this to eject safely and avoid getting goosed. Boost Map Hack Primary Devotion, surprisingly good results against titans when aiming for the critical Secondary Charge Rifle w/charge hack Ordanance Arc Grenade
the enemies can see you even cloackd, so it's useless, the pulse blade is only for early levels, the map hack replaces it it covers a wider range, weapons: i use r 201 or c.a.r. or devotion, secondary i use the tracker missile launcher antitian, the last in the list extra ammo and fast reload boost map hack gravity star or electric moke i use the firstdefault pilot, default color, mode: attrition, (it's the only one that finds players :s)
i also use the graling hook, very useful t move fast or escape fast or jump in enemy titans, and my playstyle is survive and then kill enemies my favourite titan is Tone
Let me post a few load-outs that I was trying out. Load out name: Flag Carrier Tactical ability: Phase Shift Boost: Map Hack Primary weapon: EVA-8 Shotgun Primary weapon mods: Gun Runner, Tactikill Secondary weapon: MGL Mag Launcher Ordnance: Gravity Star Kit 1: Power Cell Kit 2: Wall Hang Mode: Capture the Flag Map: Any Playstyle: Flag carrier load out focused on map awareness, damage avoidance and short range combat. When carrying flag Map Hack helps you avoid combat encounters, Phase Shift / Fast Regen give you a chance to survive heat of battle, while Gravity Star can slow down chasing enemies. Since your plan is to engage in fights only around ally/enemy flag point use Phase Shift / EVA-8 Shotgun short range combat tactic to clean the area. Load out name: Close Quarters Assault Tactical ability: Stim Boost: Dice Roll Primary weapon: Sub-Machine Gun Primary weapon mods: Tactikill, Speedloader Secondary weapon: Charge Rifle Ordnance: Arc Grenade Kit 1: Power Cell Kit 2: Kill Report Mode: Any Map: Any Playstyle: Classic T1 loadout focused on high mobility and winning 1:1 encounters through unpredictable movement, excellent map awareness and hip-fire accuracy. High skill cap makes it preferred build for many pro-players though it can be a bit overwhelming for newer players as the most enjoyable way of playing this build is to stay in the heat of battle most of the time. Load out name: Mid-Range Support Tactical ability: Blade Shift Boost: Map Hack Primary weapon: R-201 Carbine / Hemlok BF-R Primary weapon mods: Tactikill, Extra Ammo Secondary weapon: Charge Rifle Ordnance: Electric Smoke Grenade Kit 1: Power Cell Kit 2: Hover Mode: Any Map: Any Playstyle: Build focused on staying behind the main push and providing map awareness / cover fire to teammates. It requires a bit more cautious approach to combat encounters. Recommended for newer players who have difficulty winning 1:1 fights but still want to tactically contribute to the team's success. Load out name: Sniper Tactical ability: Cloak Boost: Pilot Sentries Primary weapon: Kraber Primary weapon mods: Gun Ready, Speed Loader Secondary weapon: RE-45 Auto Ordnance: Gravity Star Kit 1: Phase Embark Kit 2: Low Profile Mode: Any Map: Any Playstyle: Backline, area denial, cover fire build centered around Kraber or any other sniper rifle. RE-45 Auto, Pilot Sentries are there to help with close quarter fights. Cloak / Phase Embark are there to disengage / get to safety.